![]() During its development its gotten new maps, tons of new weapons, lots of mod expansion, and advance game systems like the ability to climb any surface by leveraging the collision detection.īlade & Sorcery is available on SteamVR and Oculus Home for Rift as an Early Access title for $19.99. That’s a ton of new features for a free update while the game is still in Early Access. The game allows the player to move freely using magic, melee and ranged combat, as well as customize their character to their preferences. Equipping themselves with different weapons, the player controls one of three classes and defeat waves of enemies. Blade and Sorcery combines great physics with intuitive action to give each. Blade and Sorcery is a medieval fantasy virtual reality game developed and published by WarpFrog. Plus, new weapons as usual, as well as the ability to mod armor and spells. Platforms: HTC Vive Oculus Quest, Oculus Rift and Rift S PlayStation VR. The Rift CV1 has a cable and that's the damning part. The absolute ignorance of you people is so extreme you can't tell that the Oculus Rift CV1 is objectively better than the Rift S. You’ll also be able to “merge” spells and they’re introducing a tutorial, new armors for NPCs and the player, as well as new character designs and an overhaul of the material collision logic and effects. Even if you are a psychopath, you're all wrong anyway. Specifically, two new spells in the form of Gravity and Fire, as well as version 2 of the Lightning spell. In the Steam page post it says the next update has been delayed a bit into Q2 2020, but as a result it’s introducing a ton of features. Magnetic: Using high strength neodymium magnets, SwitchBlades allow your controllers to snap together in a satisfying and strong way. ![]() Immersive: Brings you into the game by providing physical feedback when using two handed weapons. You can read some of our thoughts on Blade & Sorcery here and watch some gameplay using the Valve Index controllers here. SwitchBlades are magnetic controller attachments for improving two handed weapon handling in VR melee combat. There is no storyline, it’s more of a sandbox combat game, but it features an impressively details physics system that makes combat immensely satisfying. According to a recent update on the Steam page for Blade & Sorcery, the developer outlined what’s coming up next in Update 8, which is looking like it’ll be one of the biggest updates the game’s gotten in quite some time.īlade & Sorcery is a melee-focused combat simulator with arena battles that take place in a handful of different maps.
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